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HALO INFINITE

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Role

Gameplay Animator (2023 - 2024)

Year

2023 - 2024

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Description

I created multiple weapon animations for one of the weapons that was supposed to be released as a part of the seasonal content. Animations included melees, firing, alternate firing, and reloading in different vehicle passenger seats.

I also created prototype animations for training purposes. More information is shared in the password protected reel and shot list.

Link to Halo Official Site

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- Halo Infinite Animation Reel 2024 -

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ANIMATIONs
(2023 - 2024)

Directional Weapon Animations - Approved Final Animations
(Cut Content/Discontinued Development)

Prototype Character Animations

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HALO INFINITE (Summer apprenticeship 2022)

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Role

Gameplay Animator Summer Apprentice (2022)

Year

2022

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Description

For educational purposes, I animated various animations for different aspects of gameplay, such as Enemy Gameplay Character animations, including a Taunt, Melee, Death, and Walk Cycle.

Another animation I enjoyed working on was a first person posing animation with one of the iconic alien weapons, the Needler.

I also had the opportunity to act in a motion capture suit, and cleaned up the raw mocap data and animated a boss intro for a Narrative Animation.

Link to Halo Official Site

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- Halo Infinite Animation Reel 2022 -

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ANIMATIONs
(2022 SUMMER APPRENTICESHIP)

Enemy Gameplay Characters Animated

Hunter | Elite | Grunt | Jackal

First-Person Weapon Animated

Needler

Motion Capture Character Performed & Animated

Brute Chieftain

Hunter Taunt

Elite Melee

Grunt Death

Jackal Walk Cycle

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Needler - First Person Posing

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Brute Chieftain Boss Intro - Motion Capture 

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